Five-Color Payoffs The general goal behind this archetype is to assemble all five different basic Land types among your Lands within the first couple turns of the game
Fast mana always helps, but at some point you might start wondering why you aren't just building around a more powerful commander like Urza, Lord High Artificer, or a better Zombie commander that puts you in both Blue and Black
As mentioned, locations are difficult for your opponent to deal with , especially if you have a lot of Pirates ready to challenge their characters the second they exert
Having creatures enter the battlefield with at least one +1/+1 counter gets a lot of support cards rolling, be it Rishkar, Peema Renegade or Atraxa, Praetors' Voice, and sets up payoffs like Inspiring Call
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